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Yearly and lifetime genius stats, at GENIUS SPECIAL!

Match statistics of game played at :F deathmatch on 2026-01-30 Friday 16:33

finished 18 days ago
server: stupidctf.ddns.net:27962


scoreboard
:F deathmatch
2026-01-30, Friday 16:33


oa_rpg3dm2

players: 3 , specs: 8 total: 11
Score  //  Ping  from  Name  //   MedalstimeCGFRKDK/Dk d by weapon   /   Accuracy   /    hits/shots    //    Items
30
33
Cen0bitE04:343065.00
0
15%
11/73
1
60%
3/5
18 4
49%
43/87
1
36%
171/469
0
0%
0/0
1 6 3.97k 1.60k6 2 2 6
27
41
La Di Da04:3428151.87
0
54%
15/28
2
77%
24/31
16 9
45%
36/80
3
30%
69/230
0
13%
2/15
4 4.18k 2.29k1 2 6
3
38
UnnamedPlayer04:354210.19
0
4%
50/1210
2
9%
1/11
12
15%
4/27
6
19%
42/224
0
0%
0/0
0.71k 3.43k5 1 2
bots
7
0
Angelyss6200.30
0
12%
5/40
7
74%
17/23
11
37%
12/32
2
28%
37/134
0
0%
0/2
1.14k 2.42k1 1
5
0
Major7170.41
0
31%
24/77
5
76%
13/17
7
41%
26/64
2
46%
11/24
0
0%
0/0
1 1.66k 1.91k1 1
spectators
0
CNCT
...?`?...t?...y??...?5......Z84_...h[...{@U...1...?..........zL:Q?............?...E...6?......!?Ci...?H...... ......{yb......r&...?J[?0?.........A...7S...Hnx?.........cb?......01:20NaN
0
0%
0/0
0
0%
0/0
0
0%
0/0
0
0%
0/0
0
0%
0/0
0.00k 0.00k
0
CNCT
;?..................Lpf......]...ϵ...?......r?m...~............?(............MD...vk...?7...e......G...khe?......X......S,........................?e..._...?...01:20NaN
0
0%
0/0
0
0%
0/0
0
0%
0/0
0
0%
0/0
0
0%
0/0
0.00k 0.00k
0
CNCT
.........-...zt.U......??]??...............?...pu`...w............,...U*??K......-......NJI01:19NaN
0
0%
0/0
0
0%
0/0
0
0%
0/0
0
0%
0/0
0
0%
0/0
0.00k 0.00k
0
CNCT
?...?......?KϵD+3p...bND...;...b...h...X......o?...............??...?,'TB............/?)`1......F...,...ZS......_ϵ......q......Z.........wRK......_gQ?...u01:19NaN
0
0%
0/0
0
0%
0/0
0
0%
0/0
0
0%
0/0
0
0%
0/0
0.00k 0.00k
0
CNCT
......?/E...)?-a?Wϵ?.........K;g`...-??_...e.........?...tKA~Wl?...A......6?_????}...1Lfx?...t......4...MI..............&NiM!?}?5O??......R$b......o2???0F?......K.?...?=......Mp......y|!...?@...n......n...D......C~...HI...l?...[b...O...??:...L...k...a......$...1......T?......O...#S...A?...w......y...M].......m?N......101:19NaN
0
0%
0/0
0
0%
0/0
0
0%
0/0
0
0%
0/0
0
0%
0/0
0.00k 0.00k
0
CNCT
x...m??+.AD...m-...hn...d6k01:18NaN
0
0%
0/0
0
0%
0/0
0
0%
0/0
0
0%
0/0
0
0%
0/0
0.00k 0.00k
0
CNCT
...????k?......?iK...m......l...............?hs...?...,.............P!S...@...@01:18NaN
0
0%
0/0
0
0%
0/0
0
0%
0/0
0
0%
0/0
0
0%
0/0
0.00k 0.00k
0
CNCT
...?`?...t?...y??...?5......Z84_...h[...{@U...1...?..........zL:Q?............?...E...6?......!?Ci...?H...... ......{yb......r&...?J[?0?.........A...7S...Hnx?.........cb?......01:14NaN
0
0%
0/0
0
0%
0/0
0
0%
0/0
0
0%
0/0
0
0%
0/0
0.00k 0.00k
disconnected players

?H......O......7?...R......<Tc.........s...?:...01:18NaN
0
0%
0/0
0
0%
0/0
0
0%
0/0
0
0%
0/0
0
0%
0/0
0.00k 0.00k
killmatrix


Note: Based on cNum! Hence, these matrices do not make too much sense in pub games where players randomly connect/leave/switch mid-game.
Head over to genius for meaningful matrices!

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