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Match statistics of game played at :F deathmatch on 2026-03-08 Sunday 14:29

finished 2 days ago
server: stupidctf.ddns.net:27962


scoreboard
:F deathmatch
2026-03-08, Sunday 14:29


dm4ish

players: 5 , specs: 1 total: 6
Score  //  Ping  from  Name  //   MedalstimeCGFRKDK/Dk d by weapon   /   Accuracy   /    hits/shots    //    Items
33
42
void MeatProcessor()05:3937311.19
0
23%
77/328
2
92%
12/13
3
20%
20/99
26 14
53%
63/119
0
25%
59/237
4
0%
0/2
0
0%
0/0
1 6 6.03k 4.93k6 5 5 2
28
38
oJo05:4028211.33
0
24%
72/304
4
50%
3/6
4
19%
8/42
14 7
54%
38/70
1
26%
117/455
2
37%
9/24
1
0%
0/0
5 3 4.50k 3.74k2 13 13 3
20
38
Capa05:3921211.00
1
32%
16/50
1
55%
6/11
13 0
16%
52/330
15
30%
16/53
0
41%
37/90
3
0%
0/0
0
0%
0/0
3 2.88k 3.81k1 2 12 2
17
38
Eremitus05:3919300.63
1
27%
18/66
3
67%
14/21
7
16%
15/92
14
55%
34/62
2
28%
21/75
1
50%
8/16
0
14%
1/7
2 2 3 4.29k 4.78k1 6 6 3
17
38
no_skill05:3920320.62
1
9%
5/55
1
89%
8/9
5
0%
0/0
12 16
46%
61/133
3
0%
0/0
0
33%
4/12
0
0%
0/0
1 2 4.40k 4.85k2 4 8 2
spectators
0
40
UnnamedPlayer05:39NaN
0
0%
0/0
0
0%
0/0
0
0%
0/0
0
0%
0/0
0
0%
0/0
0
0%
0/0
0
0%
0/0
0.00k 0.00k
killmatrix


Note: Based on cNum! Hence, these matrices do not make too much sense in pub games where players randomly connect/leave/switch mid-game.
Head over to genius for meaningful matrices!

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